![]() So it looks like it is just taking 3D Studio Max generic units and using those as mm no matter what. Now I am messing with the scale of the object I export.Įxport a 10 generic unit cube Imports as 10 mm cubeĮxport a 100 mm cube Imports as 10 mm cube 394 inch cube Imports as 1 mm cubeĮxport a 1 generic unit cube Imports as 1 mm cube 01 meter cube Imports as 1 mm cube (see a pattern here?)Įxport a. ![]() These first tests were done with 1 cube where I kept changing the units of the scene and let the object stay the same size in relation to the unit type.Įxport a. I don't know how Simplif圓d reads this information. To my knowledge OBJ format does retain scale. ![]() It seems to always assume everything I am importing is in inches no matter what and uses those inch measurements in millimeters. Clicking on the auto adjust scale option makes it worse. I use 3D Studio Max and no matter what type of units I set it to when I import an OBJ it is always off scale. I have read many threads here about importing and exporting stl files and scaling issues.
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